Researcher Information
Teacher Information
Affiliation
Academic Background
Career
Academic Society and Social Activity
Qualification
Field of Research
License
Patent
Special Instructions About Experienced Worker
Other
Author
Academic Theses
Basic information
Name
IMAGIRE Takashi
Teacher Information
IMAGIRE TAKASHI イマギレ タカシ 1648678 2-9-5 hon-cyo, nakano-ku, Tokyo
Affiliation
TOKYO POLYTECHNIC UNIVERSITY Faculty of Arts、Game Part-Time Teacher(kennin)
TOKYO POLYTECHNIC UNIVERSITY Graduate school、Media Art Part-Time Teacher(kennin)
Academic Background
2006-10-01 Department of Complexity Science and Engineering, Graduate School of Frontier Sciences, The University of Tokyo Enrollment 博士後期
2009-09 Department of Complexity Science and Engineering, Graduate School of Frontier Sciences, The University of Tokyo Graduation Doctor of Philosophy in Science
Career
1998-04 2002-03 株式会社タムソフト Regular staff Programmer
2002-04 2011-08 株式会社ナムコ(株式会社バンダイナムコゲームスへ社名変更) Regular staff Programmer
2011-09 2014-01 グリー株式会社 Regular staff Engineer
2014-02 2016-03 株式会社セガ Other Programmer
2016-04 東京工芸大学 芸術学部 ゲーム学科 Associate Professor
Show All(6 Line)
2017-04 東京工芸大学 芸術学研究科 Associate Professor
Collapse The View
Academic Society and Social Activity
2023 2022-10 NICOGRAPH 2023 ENG プログラム委員長
2022 2022-04 NICOGRAPH 2022 ENG プログラム委員
2022 2021-10 VC + VCC 2022 ENG 実行委員
2022 2021-10 Pacific Graphics 2022 ENG Local committee
2022 2021-10 CG Kyoto 2022 ENG 運営委員
Show All(17 Line)
2022 2008-11 CESA ENG CEDEC アドバイサリーボード
2021 2021-09 SIGGAPH ASIA 2021 ENG Games Committee
2021 2021-03 NICOGRAPH 2021 ENG プログラム委員
2021 2020-02-24 Visual Computing 2021 ENG 企業・渉外 担当
2021 2008-11 CESA ENG CEDEC アドバイサリーボード
2020 2019-12 Visual Computing 2020 steering committee ENG
2019 2019-01 Visual Computing 2019 steering committee ENG
2018 2017-12 Visual Computing 2018 Steering Committee / Program Committee ENG 広報 ・学会リエゾン担当
2018 2008-11 CESA 0 ENG CEDEC アドバイサリーボード
2017 2017-06 DiGRA Japan ENG 委員
2016 2015-09 産業技術大学院大学 0 ENG 産業技術大学院大学 PBL外部評価委員
2016 2014-04 IPSJ Special Interest Groups on Computer Graphics and Visual Informatics ENG 運営委員
Collapse The View
Qualification
 
Field of Research
Other Computer Graphics
Other
License
 
Patent
 
Special Instructions About Experienced Worker
 
Other
2021 Production roundtable 2021 CEDEC 2021 ENG
2021 A study of the discrepancy between the names of the main characters in the text and voice in RPGs and SLGs with name editing ENG
2021 Real-time conversion of the real world to dragonfly vision ENG
2021 Dragonfly glasses with 360-degree camera ENG
2019 Real-time generation of two-point perspective transformed images from binocular images with depth information for HMD ENG
Show All(24 Line)
2019 Production roundtable 2019 ENG
2019 What is psychological safety after all? ENG
2019 A survey and analysis of usage of game development tools 日本デジタルゲーム学会 当日発表中止 ENG
2019 A report on the practices of GitHub in CG programming education at a university ENG
2018 Coarse Pixel Shading implementation using graphic pipeline ENG
2018 A Fast Rendering Technique for VR Sickness Prevention Using Coarse Pixel Shading ENG
2018 Seisen Cerberus cross developer questionnaire: A Social Game Development Archive ENG
2018 A survey on the impact of the coverage piriod on the pre-registration event in social games ENG
2018 An Acceleration Method for Color Computation using Coarse Pixel Shading ENG
2017 Production round table 2017 ENG
2017 Software DANDORI ENG
2017 A fast rendering technique for VR sickness prevention using Coarse Pixel Shading ENG
2017 Current status of game engines in doujin games ENG
2017 Yukari: a VR game holding hands with my girlfriend ENG
2017 Game Engines at Comic market in 2017 ENG
2017 Game Engines at Comiket in 2017 ENG
2015 日本のゲーム開発におけるプロジェクト管理手法の現状 日本デジタルゲーム学会 埼玉県 ENG
2015 確率的な出力サブサンプル数制御に基づく描画順序非依存な半透明描画 情報処理学会 グラフィクスとCAD研究会 東京都 ENG
2015 プロダクション分野のプロセスマネジメントについてコラボレーションツールやプロジェクト管理を中心に語るラウンドテーブル CESA 神奈川県 ENG
Collapse The View
Author
2021 Book Review: Introduction to Digital Games Research 2021-06 デジタルゲーム学研究 第14巻第1号 45-47 ENG
2020 Game Engine Architecture, Third Edition, Japanese Edition ジェイソン・グレゴリー(著者), 大貫 宏美, 田中 幸(翻訳), 今給黎 隆, 湊 和久(監修) 2020-12 株式会社ボーンデジタル ENG
2020 Book Review: Mathematical models and systems for character animation: motion synthesis and artificial intelligence in 3D video games 2020-12 デジタルゲーム学研究 第13巻第2号 29-30 ENG
2018 Game Programming in C++(Japanese Edition) SanjayMadhav 著, 吉川邦夫 訳, 今給黎隆 監修 2018-12 翔泳社 ENG
2018 Report on CEDEC 2018 - In Commemoration of the 20th Anniversary - 中村 樹之, 今給黎 隆 2018-12 情報処理 第60巻第1号 56-59 ENG
Show All(7 Line)
2018 Report on i3D 2018 2018-10 デジタルゲーム学研究 第11巻第1号 29-32 ENG
2018 Trends in The Academic/Fundamental Technologies genre at CEDEC 三上 浩司, 今給黎 隆 2018-10 デジタルゲーム学研究 第11巻第1号 49-52 ENG
Collapse The View
Academic Theses
2022 6-11 Gaming Platform and Game Software 2023-01 画像電子学会誌 第52巻第1号 124-126 ENG
2017 A study and Analysis of Game Engines in Doujin Games at Comic Market 92 2018-03 芸術世界 第24号 43-56 ENG
2017 Proxy Geometry Gem Rendering 2017-12 デジタルゲーム学研究 第10巻第1号 1-8 ENG
2009 破壊後の形状の制御を伴う破壊シミュレーション 今給黎 隆_ ヘンリー ジョハン_ 西田 友是 2009-07 画像電子学会 4 449 ENG
2009 A Fast Method for Simulating Destruction and the Generated Dust and Debris Takashi Imagire_ Henry Johan_ Tomoyuki Nishita 2009-06 The Visual Computer 42497 719 ENG
Show All(10 Line)
2009 Interactive Region Matching for 2D Animation Coloring Based on Feature's Variation Pablo Garcia Trigo_ Henry Johan_ Takashi Imagire_ Tomoyuki Nishita 2009-06 IEICE Transactions 6 1289 ENG
2008 A Virtual Painting Knife Naoto Okaichi_ Henry Johan_ Takashi Imagire_ Tomoyuki Nishita 2008-07 The Visual Computer 42560 753 ENG
2007 Anti-Aliased and Real-Time Rendering of Scenes with Light Scattering Effects Takashi Imagire_ Henry Johan_ Naoki Tamura_ Tomoyuki Nishita The Visual Computer 42624 935 ENG
2007 A Painting Knife Model for Interactive Oil Painting Naoto Okaichi_ Henry Johan_ Takashi Imagire_ Tomoyuki Nishita 2007-11 IEVC2007 0 0 ENG
1998 A comment on the Shibata-Hashitsume Langevin equation: Is it of the Stratonovich type or Ito type? T. Imagire_ T. Saito_ K. Nemoto_ T. Arimitsu 1998-07 Physica A_ 42371 129 ENG
Collapse The View